public class DefaultDexecutorState<T extends Comparable<T>,R> extends Object implements DexecutorState<T,R>
Constructor and Description |
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DefaultDexecutorState() |
Modifier and Type | Method and Description |
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void |
addAsDependencyToAllInitialNodes(T nodeValue)
Adds the node as dependency to all initial nodes (at the time of adding), meaning this given node would be evaluated first and then all initial nodes would run in parallel
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void |
addAsDependentOnAllLeafNodes(T nodeValue)
Adds the node as dependent on all leaf nodes (at the time of adding), meaning all leaf nodes would be evaluated first and then the given node
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void |
addDependency(T evalFirstValue,
T evalAfterValue)
Should add the two nodes in the datastructure in such a way that
evalFirstValue should be evaluated before evalAfterValue . |
void |
addErrored(T id)
Add to errored collection
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void |
addIndependent(T nodeValue)
Adds the given node to the datastructure whith out any dependency
Nodes should be created only if it is not already added.
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void |
decrementUnProcessedNodesCount()
decrements the count of total number of unprocessed nodes
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int |
erroredCount() |
void |
forcedStop()
called to force stop
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Phase |
getCurrentPhase() |
Collection<Node<T,R>> |
getDiscontinuedNodes() |
Node<T,R> |
getGraphNode(T id)
Returns the node with the given id
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Set<Node<T,R>> |
getInitialNodes()
Returns the Set of nodes for which there is no incoming dependencies.
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Set<Node<T,R>> |
getNonProcessedRootNodes() |
Collection<Node<T,R>> |
getProcessedNodes() |
int |
getUnProcessedNodesCount() |
int |
graphSize()
Returns the total number of nodes in this graph
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void |
incrementUnProcessedNodesCount()
increments the count of total number of unprocessed nodes
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boolean |
isDiscontinuedNodesNotEmpty() |
void |
markDiscontinuedNodesProcessed()
clear (or marks) all the discontinued nodes till this point as processed
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void |
markProcessingDone(Node<T,R> node) |
void |
print(Traversar<T,R> traversar,
TraversarAction<T,R> action)
Prints the graph into the writer using the Traversar
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void |
processAfterNoError(Collection<Node<T,R>> nodes)
Add to existing collection of discontinued nodes to be processed later, if system come to valid state.
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void |
removeErrored(T id)
Remove errored collection
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void |
setCurrentPhase(Phase currentPhase)
sets the phase to that of provided
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boolean |
shouldProcess(Node<T,R> node) |
void |
validate(Validator<T,R> validator)
validates the graph using the validator
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public void addIndependent(T nodeValue)
DependencyAware
addIndependent
in interface DependencyAware<T extends Comparable<T>>
nodeValue
- Unique node idpublic void addDependency(T evalFirstValue, T evalAfterValue)
DependencyAware
evalFirstValue
should be evaluated before evalAfterValue
.
Nodes should be created only if it is not already added.addDependency
in interface DependencyAware<T extends Comparable<T>>
evalFirstValue
- Node which should be evaluated firstevalAfterValue
- Node which should be evaluated after evalFirstValue
public void addAsDependentOnAllLeafNodes(T nodeValue)
DependencyAware
addAsDependentOnAllLeafNodes
in interface DependencyAware<T extends Comparable<T>>
nodeValue
- Node which should depend on all leaf nodespublic void addAsDependencyToAllInitialNodes(T nodeValue)
DependencyAware
addAsDependencyToAllInitialNodes
in interface DependencyAware<T extends Comparable<T>>
nodeValue
- Node on which all initial nodes should depends onpublic void setCurrentPhase(Phase currentPhase)
DexecutorState
setCurrentPhase
in interface DexecutorState<T extends Comparable<T>,R>
currentPhase
- the phase that should be set topublic Phase getCurrentPhase()
getCurrentPhase
in interface DexecutorState<T extends Comparable<T>,R>
public Set<Node<T,R>> getInitialNodes()
DexecutorState
getInitialNodes
in interface DexecutorState<T extends Comparable<T>,R>
public Set<Node<T,R>> getNonProcessedRootNodes()
getNonProcessedRootNodes
in interface DexecutorState<T extends Comparable<T>,R>
public int graphSize()
DexecutorState
graphSize
in interface DexecutorState<T extends Comparable<T>,R>
public Node<T,R> getGraphNode(T id)
DexecutorState
getGraphNode
in interface DexecutorState<T extends Comparable<T>,R>
id
- The Unique node idpublic void incrementUnProcessedNodesCount()
DexecutorState
incrementUnProcessedNodesCount
in interface DexecutorState<T extends Comparable<T>,R>
public void decrementUnProcessedNodesCount()
DexecutorState
decrementUnProcessedNodesCount
in interface DexecutorState<T extends Comparable<T>,R>
public int getUnProcessedNodesCount()
getUnProcessedNodesCount
in interface DexecutorState<T extends Comparable<T>,R>
public boolean shouldProcess(Node<T,R> node)
shouldProcess
in interface DexecutorState<T extends Comparable<T>,R>
node
- on which test should happennode
should be processed by dexecutor or notpublic void markProcessingDone(Node<T,R> node)
markProcessingDone
in interface DexecutorState<T extends Comparable<T>,R>
node
- Mark the node
as processed.public Collection<Node<T,R>> getProcessedNodes()
getProcessedNodes
in interface DexecutorState<T extends Comparable<T>,R>
public boolean isDiscontinuedNodesNotEmpty()
isDiscontinuedNodesNotEmpty
in interface DexecutorState<T extends Comparable<T>,R>
true
if there nodes that should be processed, if some were discontinued due to error.
false
otherwisepublic Collection<Node<T,R>> getDiscontinuedNodes()
getDiscontinuedNodes
in interface DexecutorState<T extends Comparable<T>,R>
public void markDiscontinuedNodesProcessed()
DexecutorState
markDiscontinuedNodesProcessed
in interface DexecutorState<T extends Comparable<T>,R>
public void processAfterNoError(Collection<Node<T,R>> nodes)
DexecutorState
processAfterNoError
in interface DexecutorState<T extends Comparable<T>,R>
nodes
- which should be processed after retry successpublic void print(Traversar<T,R> traversar, TraversarAction<T,R> action)
DexecutorState
print
in interface DexecutorState<T extends Comparable<T>,R>
traversar
- would traverse the graphaction
- callback which would be called based on traversepublic void validate(Validator<T,R> validator)
DexecutorState
validate
in interface DexecutorState<T extends Comparable<T>,R>
validator
- based on which validation would happenpublic void addErrored(T id)
DexecutorState
addErrored
in interface DexecutorState<T extends Comparable<T>,R>
id
- id to add to errored collectionpublic void removeErrored(T id)
DexecutorState
removeErrored
in interface DexecutorState<T extends Comparable<T>,R>
id
- to remove from errored collectionpublic int erroredCount()
erroredCount
in interface DexecutorState<T extends Comparable<T>,R>
public void forcedStop()
DexecutorState
forcedStop
in interface DexecutorState<T extends Comparable<T>,R>
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